What does In Ten Mean…

In Ten is how long we measure things, 10 minutes, 10 hours, 10 days, 10 weeks, even 10 months. These units of time relate to how long we work on projects with you and how long it takes to get you to what you need.

Why go InTen-sive?

All development projects come with their frustrations, there are the good intentions of when a digital project will launch, they almost always launch late, due to lack of time, attention or availability of stakeholders.
In Ten are here to right that wrong. We run intensive digital projects so you know that when we say it will be launched In Ten, it will be there are ready to go.

Sloth Phone

What could your In Ten be?

  • Need a feature rich web app – 10 weeks
  • Need a website – 10 days
  • Need a branding concept – 10 hours
  • Need a social post – 10 minutes
  • You get where we are going.

How we work:

We start by getting to know all about you and your business! We will send you a detailed questionnaire to fill out. We ask you questions on topics from tone of voice and target audience, to what you want from a website, and of course, what sets you apart from your competitors.

Our team of developers, designers, marketeers and copywriters will then arrange a meeting with you to discuss your questionnaire, so we can flesh out your answers and get a full understanding of your website needs. We can also let you know what to expect from us.

After the briefing, we will get to work, designing and creating your desired website. Everyday someone from our team will check in with updates. This is a great time to ask questions, add comments and review changes.

Before we go live, it’s review time! You will join our full team to discuss and confirm you are completely happy with your website.

Check our available packages, all at a competitive price

Or let's have a chat

In Ten Team

Marius

Developer

Marius is a passionate front-end developer, driving the development forward and experimenting with new technology that helps to improves your websites performance for both users and technically. Away from work, you’ll find him on the beach, pumping iron in the gym or playing with his dog and creating animations.
“There are two ways to write error-free programs; only the third one works." - Alan Perils

Andy

Designer

Growing up in a creative family has guided Andy into the life. Studying illustration at university and since then he has grown Mays Design, covering all aspect of design from day-to-day graphic and web design to product and exhibition led design. He has created designs for Budweiser, Bacardi, Pop Idol, Comedy Central and Jim Henson. If you have an idea or a project that you need done... I can make it look pretty!

Phil

Content Manager

Phil is not a typical marketer, he comes from a technical background, learning to do everything that is needed to create and execute everything from local to global marketing campaigns, products, service and even people. Working his way through inhouse and marketing agencies till he setup Bacon Marketing, an outsourced marketing and strategy agency. Make the most out of what you have and make it sizzle.

Andre

Project Manager

He is the captain of our ship, keeping everything running smoothly, with 10 years experience leading digital programme delivery across both internal and external resources. Coming from both a mix of small development houses and big corporate, you know your project is in safe hands. He makes sure that we get everything done while injecting humour and being your main point of contact. Getting you there In Ten, on time, every time.

Stan

Technical Lead

Stan, our technical lead and consultant, leading teams in some of the biggest companies in the UK across a wide range of industries including Ladbrokes, Mutual Wealth, Thomson Reuters, Beano. He is also the joker of our collective, and owner of Rebase a development house and provides fractional development teams for larger businesses. Fun fact, Stan used to go to 10 festivals a year, every year.

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